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	<title>Comments on: Subversion Revisited</title>
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	<link>http://makemacgames.com/2005/08/21/subversion-revisited/</link>
	<description>The Adventure</description>
	<pubDate>Tue, 06 Jan 2009 02:57:29 +0000</pubDate>
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		<title>By: Jon Trainer</title>
		<link>http://makemacgames.com/2005/08/21/subversion-revisited/#comment-47</link>
		<dc:creator>Jon Trainer</dc:creator>
		<pubDate>Wed, 24 Aug 2005 13:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://makemacgames.com/?p=50#comment-47</guid>
		<description>Thanks, Blake.  I checked out the article and it looks like it uses a similar approach as the &lt;a href="http://www.macdevcenter.com/pub/a/mac/2004/08/10/subversion.html" rel="nofollow"&gt;one on O'Reilly's Mac Dev Center&lt;/a&gt;.  

The reason I didn't go with this approach really is two fold.  

One is there are a ton of things to install.  This makes it harder and more complicated to keep the whole bit updated with security patches and updates.  

Secondly, as you &lt;a href="http://blakeseely.com/blog/archives/2005/07/30/xcode-subversion/" rel="nofollow"&gt;noted yourself on your site&lt;/a&gt;, there are problems with XCode 2.1 and using Apache2 based repositories served on a port other than 80.  Unfortunately, I use Apache 1.3 (the built in version) extensively for supporting my clients that I do freelance web development for.  So I can't run Apache2 on port 80 while Apache 1.3 is running.

But you're right.  If you don't need Apache 1.3 for your work, then this is certainly a good way to go.  Infact, once Apple fixes the XCode 2.1 bug, I'll probably switch to the Apache method.

By the way, I liked your &lt;a href="http://blakeseely.com/blog/archives/2005/07/30/subverted/" rel="nofollow"&gt;writeup on installing subversion&lt;/a&gt;.  I originally tried installing all this via ports also, but the install didn't seem to work correctly.  They must have fixed the problems since then.  I'll have to try that method out again in the future.</description>
		<content:encoded><![CDATA[<p>Thanks, Blake.  I checked out the article and it looks like it uses a similar approach as the <a href="http://www.macdevcenter.com/pub/a/mac/2004/08/10/subversion.html" rel="nofollow">one on O&#8217;Reilly&#8217;s Mac Dev Center</a>.  </p>
<p>The reason I didn&#8217;t go with this approach really is two fold.  </p>
<p>One is there are a ton of things to install.  This makes it harder and more complicated to keep the whole bit updated with security patches and updates.  </p>
<p>Secondly, as you <a href="http://blakeseely.com/blog/archives/2005/07/30/xcode-subversion/" rel="nofollow">noted yourself on your site</a>, there are problems with XCode 2.1 and using Apache2 based repositories served on a port other than 80.  Unfortunately, I use Apache 1.3 (the built in version) extensively for supporting my clients that I do freelance web development for.  So I can&#8217;t run Apache2 on port 80 while Apache 1.3 is running.</p>
<p>But you&#8217;re right.  If you don&#8217;t need Apache 1.3 for your work, then this is certainly a good way to go.  Infact, once Apple fixes the XCode 2.1 bug, I&#8217;ll probably switch to the Apache method.</p>
<p>By the way, I liked your <a href="http://blakeseely.com/blog/archives/2005/07/30/subverted/" rel="nofollow">writeup on installing subversion</a>.  I originally tried installing all this via ports also, but the install didn&#8217;t seem to work correctly.  They must have fixed the problems since then.  I&#8217;ll have to try that method out again in the future.</p>
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		<title>By: Blake Seely</title>
		<link>http://makemacgames.com/2005/08/21/subversion-revisited/#comment-46</link>
		<dc:creator>Blake Seely</dc:creator>
		<pubDate>Tue, 23 Aug 2005 23:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://makemacgames.com/?p=50#comment-46</guid>
		<description>for multiple machine access, I found it much easier to just use the Apache integration. There are several places around the web to find out tutorials for this - my favorite is maczealots.com  That way you can just browse your local server for the files.</description>
		<content:encoded><![CDATA[<p>for multiple machine access, I found it much easier to just use the Apache integration. There are several places around the web to find out tutorials for this - my favorite is maczealots.com  That way you can just browse your local server for the files.</p>
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