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	<title>Comments on: GBGames On Object-Oriented Game Design</title>
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	<link>http://makemacgames.com/2006/03/28/gbgames-blog-blog-archive-object-oriented-game-design/</link>
	<description>The Adventure</description>
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		<title>By: Jon Trainer</title>
		<link>http://makemacgames.com/2006/03/28/gbgames-blog-blog-archive-object-oriented-game-design/comment-page-1/#comment-231</link>
		<dc:creator>Jon Trainer</dc:creator>
		<pubDate>Tue, 28 Mar 2006 17:54:00 +0000</pubDate>
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		<description>I don&#039;t remember them teaching anything like this in Computer Science classes, but then again it was a long time ago for me.  I guess it&#039;s one of those experience things that sometimes needs to be learned the hard way.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t remember them teaching anything like this in Computer Science classes, but then again it was a long time ago for me.  I guess it&#8217;s one of those experience things that sometimes needs to be learned the hard way.</p>
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		<title>By: GBGames</title>
		<link>http://makemacgames.com/2006/03/28/gbgames-blog-blog-archive-object-oriented-game-design/comment-page-1/#comment-230</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Tue, 28 Mar 2006 17:40:56 +0000</pubDate>
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		<description>No problem! I just thought I would share what seemed like a really cool concept.  They don&#039;t teach things like this in school.  B-)</description>
		<content:encoded><![CDATA[<p>No problem! I just thought I would share what seemed like a really cool concept.  They don&#8217;t teach things like this in school.  B-)</p>
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