Archive for the 'Announcements' Category

Bullfrog Alpha v0.80 Released

Thursday, November 17th, 2005

I’ve been very busy with the new day job. It’s really taken a huge chunk of my time. Fortunately I’ve been able to eek out enough time to finally ready a new build of Bullfrog.
This past week of heads down game programming has produced the following changes for this new release:

heavy bug animation optimization
added [...]

Bullfrog Alpha v0.60 Released

Wednesday, November 9th, 2005

A new version of Bullfrog is now available with tons of enhancements. Though a majority of the work went into the refactoring of the cocoa and objective-c code.
These were important changes that allow for adding new bugs in future versions. It also allows me to move away from procedurally built levels to designed levels [...]

Playable Build of Bullfrog

Thursday, November 3rd, 2005

I have an early playable build of Bullfrog now available for download.
Keep a few things in mind:

There’s still some missing functionality
Graphics are all temporary “developer’s” artwork.
Has only been tested on Mac OS X 10.4.2 and 10.4.3
Has not been performance tuned yet, but runs great on a Dual 2GHz G5 and okay on a 800Mhz Titanium [...]

Company Logo Design

Thursday, November 3rd, 2005

My company logo design project has started. If interested, you can follow along on my company blog.

Announcing LicenseKeeper, a New Blog, and a Company Name

Tuesday, October 18th, 2005

A funny thing has happened to me since I started writing about my pursuit of Mac game development. New needs, ideas, and opportunities have arisen. Some directly related to blogging, some related to running a MicroISV, and yet others related to my normal everyday technology-centric life.
This last item leads me to my first [...]