Archive for the 'Micro ISV' Category
Tuesday, September 6th, 2005
Joe Indie has a bullet point list of what to do in order to succeed and survive as an indie game developer. The points that jumped out at me, were the first two: Run your business like an indie, not a retail publisher Choose your projects like an indie, not a retail publisher. It surprises [...]
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Friday, September 2nd, 2005
Kevin Dangoor points us towards Martin Leith’s collection of Idea Generation Methods. These methods are general and intended for business ideas and not game design oriented, but there’s no reason why they couldn’t be applied to game design. Afterall, building games is a business.
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Thursday, September 1st, 2005
There’s a heated discussion on the IndieGamer Forum about the recent The Escapist Article. It’s great to get comments from some of the actual developers mentioned in the article. [Update] Boy this article really is stirring up the pot. Joe Indie has written about The Coming Indie Bust.
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Wednesday, August 31st, 2005
The Escapist has two great articles on the state of games in 2005. The first, Death to the Games Industry, Part I covers game development and publishing for the big guys, the AAA titles. It covers topics like the problems of dealing with publishers, the technology arms race, and cautions us about games looking and [...]
Posted in Game Design, Game Industry, Inspiration, Micro ISV | 1 Comment »
Sunday, August 28th, 2005
Today, I decided on a company name, acquired the domain, and filed a “Doing Business As” or DBA. I filed for the DBA through the internet firm Legal Zoom. It only cost $124 and they file everything, publish the announcement in a local paper and do a name search. Much cheaper than when I filed [...]
Posted in Micro ISV | 5 Comments »
Wednesday, August 24th, 2005
I’ve been struggling with a seemingly important decision recently: the name of my company. The problem isn’t quite as simple as just what to name a new company. Currently, I operate my software consulting and web hosting business through a Schedule-S corporation. This works much like an LLC type of company. My company has been [...]
Posted in Micro ISV | 7 Comments »
Wednesday, August 24th, 2005
The new epsiode interviews Brent Simmons of NetNewsWire fame. For some reason, it hasn’t appeared in iTunes yet, so you need to get it directly from CocoaRadio.
Posted in Cocoa & Objective-C, Micro ISV | Comments Off
Wednesday, August 17th, 2005
Thanks to radioact1ve for passing on a link to this article over on Next Generation in the comments section of my recent Fruitful Weekend post: The Evolution of Mac Gaming by Christian Svensson Aspyr director of development, Glenda Adams, sheds light on the challenges and opportunities facing game developers and publishers on the Mac. The [...]
Posted in Game Design, Game Industry, Game Programming, Mac OS X, Micro ISV | 3 Comments »
Wednesday, August 17th, 2005
I’m amazed at what I can get done when I’m passionate about something. I’m an independent software contract developer during the day. The majority of work I perform for clients is firmly planted in the corporate financial world. It pays pretty well, but I find it extremely boring and unfulfilling. I spend many hours a [...]
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Saturday, August 13th, 2005
I just recently found another indie game developer toiling away at his project and blogging about it. Carpe Delirium is working on an online game called Net War built entirely with JavaScript to run in a browser. His graphics are simple, but nicely stylized and he has put together a very cool range indicator when [...]
Posted in Game Design, Micro ISV | 2 Comments »