I’ve been working on the design of my first game for some time now, slowly ticking away tasks on my project plan.
The goal of the game design was to outline a simple game that would also be realistic to complete by the end of this year.
Several revisions into the draft of my design document, I realized something. I don’t want to play this game. I’ve been concentrating so much on trying to keep it simple and within a sane realistic limit with respect to budget and time that I forgot that it needs to be fun and interesting too. I can’t just approach this as a task to complete and get out of the way, the actual game needs to be something that people will want to play.
I selected the game idea out of many because I felt I could tackle it technically and within the budget I alloted myself. I figured it was more important to complete something, anything.
I’m now taking a step back and rethinking my choices. I need to work on a game that fits the budget and is fun. Duh!
Sometimes I get so focussed on the task at hand, I forget about the big picture. Back to the drawing board.