Jeff Vogel, Spiderweb Softare (Avernum, Geneforge), shares more wisdom from his 10+ years of indie game development in View From the Bottom: Part 3. This time he discusses his experience with trying to innovate.
Jeff Vogel: View From the Bottom #3
4 responses to “Jeff Vogel: View From the Bottom #3”
I don’t like how negative he is about indies and their potential. I believe the only thing I can do is prove him wrong. B-)
I agree he is a “bit” negative. But, I like reading his point of view. I don’t think it’s healthy to just read the rosy positive stuff, otherwise you cant take advantage of learning from other people’s negative experiences.
That’s a good call. I guess I’m just used to reading negative viewpoints in a positive way, such as “Well, I didn’t sell as much lemonade as I expected, but I believe it was due to my failings in X, Y, and Z” rather than “Well, I didn’t sell as much lemonade as I expected because customers don’t care about lemonade and so I decided to sell beer since that’s what always sells and I need to feed my family.”
Interesting, I didn’t think of it that way.