Month: June 2006

  • Happy Birthday

    It’s been exactly one year since my very first post on this blog. I’ve accomplished a ton since then. I have learned Objective-C and some Cocoa. I have dabbled with The Allegro Game Framework but ultimately chose something else. I committed to competing in the 2005 Original Mac Games Cup which directly lead to developing […]

  • 21 Days Game Development Contest has announced their next game development contest: “21-Days Later: Carlosvision” Carlosvision – The Concept Since 1998, the Editor-in-Chief of iDevGames, Carlos Camacho, has been tirelessly promoting gaming on the Macintosh platform, as well through building a strong community of indie Mac game developers. He now invites the community to show appreciation for these efforts […]

  • Apple Article: Mac Game Engines

    The Apple Developer Connection has posted a new article summarizing four popular third-party game engines and using them for Mac game development. The article covers the following four game engines: Torque Game Engine Torque Game Builder Unity Game Engine PTK Game Engine The article is a nice overview of the covered game engines, but I […]