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More on Multithreading in OpenGL

Posted on August 16, 2006 by Jon

Yesterday, I mentioned the possibility of a multithreaded version of OpenGL coming to Mac OS X.

Today, Macworld has an article revealing much more detailed information. Sounds like there could be some interesting results when this technology becomes the mainstream.

This entry was posted in Apple, Game Programming, Mac OS X, OpenGL by Jon. Bookmark the permalink.
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