Bullfrog 2

Posted on my company blog: Bullfrog 2

Bullfrog exceeded all my expectations. Even though it was only supposed to be a learning project and was developed with a tiny budget, downloads have been non-stop since it made its way on to the big Mac download websites.

Watching as the high scores have gotten higher and higher over time and reading all the extremely positive feedback has been feeding the game developer monster inside of me.

Finally, I can’t resist any longer. I’ve decided to begin development on the sequel to my little arcade game. But, this time the plan is a little different.

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Building WingNuts in Xcode with OpenGL

The Apple Developer Connection just posted a new developer interview. This time they talk to Freeverse, developer of “WingNuts 2” and publisher of “Heroes of Might and Magic V“, “LineForm“, and “ComicLife“.

The 11-person team at Freeverse, Inc. might be small, but the company has scored big with the action arcade game Wingnuts 2: Raina’s Revenge, which won the 2006 Eddy Award for Best Game and was named runner-up for the 2006 Apple Design Awards for Best Mac Game.

While the article is mostly an advertisement piece, it is an interesting read. It’s also nice for a Mac First game developer to get a bit of the spotlight.

ADC: Building WingNuts in Xcode with OpenGL