Outer Level is pleased to introduce our first iPhone and iPod Touch game, Bullfrog Touch. Classic arcade action comes to your iPhone or iPod Touch, but with a twist.
Tilt, flick, and touch your way through 50 challenging levels to earn your spot atop the online global rankings. Race against the clock to eat six unique bugs on 13 beautiful maps featuring animated water, lily pads, plants, and other obstacles.
Game Play Features
- Addictive classic arcade action on your iPhone
- Tilt, flick, and touch controls
- 50 increasingly challenging levels
- 13 beautiful maps with animated water, lily pads, plants, and other obstacles
- Eat six bugs, each with its own unique behavior
- Race against the clock
- Bug radar helps you track down your prey
- Track high scores with global rankings
- Pause and restore game play at any time
- Family and child safe gaming
You can find more screen shots and information on the Bullfrog Touch product page.
Bullfrog Touch sells for $7.99 (US) in the iPhone App Store.
Posted on my company blog: Bullfrog 2
Bullfrog exceeded all my expectations. Even though it was only supposed to be a learning project and was developed with a tiny budget, downloads have been non-stop since it made its way on to the big Mac download websites.
Watching as the high scores have gotten higher and higher over time and reading all the extremely positive feedback has been feeding the game developer monster inside of me.
Finally, I can’t resist any longer. I’ve decided to begin development on the sequel to my little arcade game. But, this time the plan is a little different.
Announcement: Just in case you were looking for the company website or Bullfrog download.
My main server running the outerlevel.com domain had a hard drive failure this morning. It is currently having the disk replaced and the operating system reloaded. I Estimate about 6 hours to reload plus the time it will take for me to restore all the sites on the server from backups.
Update (Feb. 6, 2007): Everything should be back to normal. If you find anything funky, please let me know.
I’ve moved this site over to a new server and hosting provider. Please, let me know if you experience any issues.
It’s been exactly one year since my very first post on this blog.
I’ve accomplished a ton since then.
I have learned Objective-C and some Cocoa. I have dabbled with The Allegro Game Framework but ultimately chose something else. I committed to competing in the 2005 Original Mac Games Cup which directly lead to developing and finally publishing my first game.
Not too shabby for doing most of this after “the day job”. Hopefully the second year will be as fruitful, if not more so.
Thanks for reading, commenting, and supporting me.
The new version of Bullfrog featuring Intel Mac support has been released.
Changes in this update:
- New: Universal binary support for both PowerPC (ppc) and Intel (i386)
- New: graphics scoreboard
- New: Bullfrog Theme Song
- New: Improved Horsefly AI
- New: Improved Bee AI
- New: “Check for Updates” menu item
- New: Title Splash Screen
- New: Player can now enter their name for high scores
- New: Player name is persisted
- New: Options Menu items
- New: Options preferences are now persisted
- Fixed: drawing of frog mouth/tongue on help screen in the wrong place
- Fixed: Increased bug points
- Fixed: high score column layouts to support bigger scores
- Fixed: Occasional invalid animation frame error
- Fixed: Mosquito Sound FX Does Not Mute
- Fixed: Ticking doesn’t stop at end of round
- Fixed: Butterfly spawn area so they always spawn on screen
- Fixed: Removed the “Vote Now” main menu item
- Fixed: Removed the “Don’t Forget to Vote” text on credits screen
Download the full Bullfrog game for free!
All coding for the next Bullfrog release is done. I’ve been testing it on my two PPC machines. My primary development box, a Dual 2.0GHz G5 PowerMac and an 800MHz G4 Titanium PowerBook.
What I need is someone with an Intel Mac to help make sure the Universal Binary build works on their machine.
This shouldn’t take very much of your time. I just need someone to launch the game and check all the screens and run through the game play a few times to ensure everything is working normally.
Since the game is free, I can’t really offer a free registered version. Instead I can offer you glorious fame by adding your name to the game credits as a beta tester.
If you are willing to participate, please contact me directly at jtrainer [at] outerlevel.com.
I’ve posted a detailed article on the design of my company logo over on my company’s blog.
The 2005 Original Mac Games Cup has now officially opened for public voting. The submission phase has closed and there are 36 entries.
36 Free Original Mac Games to download and play. All we ask is that you take the time to vote and rate the games you play.
Update: It looks like iDevGames (host of OMG) is getting hammered with traffic. Please be patient, I’m sure they will be back up soon.
After a ton of work over the past month designing and programming my first Mac game, it is finally finished.
All the final artwork and animation is complete. All known bugs have been fixed. The final executable binary has been packaged and zipped.
Bullfrog has been officially entered into the 2005 OMG Cup and public voting opens December 1, 2005 at midnight.
If you’re interested in playing the final complete version of the game, you can find it on the official contest entry download page along with all the other games entered in the competition.
I would love for you to give the game a try and if you like it, please take the time to vote for it.
While you’re trying out games, why not support independent Mac game development and try out some of the other entries. There are some fantastic games waiting to be discovered. Don’t forget to rate each game you try. Who knows, you may discover a new favorite.