Category: Book Reviews

  • The Indie Developer’s Guide To Selling Games

    A new book has just been published that hopes to help indie game developers in the area of business that most of us struggle with. Besides the actual game design and development, marketing is the most important aspect of reaching success as an indie game developer. No matter how good your game is, if no…

  • Cocoa Game Programming Workshop

    Do you have $10 and the desire to quickly get up to speed on game programming and Apple’s Cocoa framework? I did. I recently finished a book on Objective-C and Cocoa programming that gave me a pretty good introduction and base for developing applications on the Mac. Though the book was helpful, I still felt…

  • Book Review: Game Programming All In One, 2nd Edition

    Game Programming All In One, 2nd Edition — by Jonathan S. Harbour http://rcm.amazon.com/e/cm?t=outerlevelcor-20&o=1&p=8&l=as1&asins=1592003834&fc1=000000&=1&lc1=0000ff&bc1=000000&lt1=_blank&IS2=1&f=ifr&bg1=ffffff&f=ifr Before starting this book, I had partially read at least half a dozen game programming books over the past ten years. They covered topics ranging from simple game programming to 3D engines mostly for Windows on the PC. Since my switch to…