Category: Development Tools
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Building WingNuts in Xcode with OpenGL
The Apple Developer Connection just posted a new developer interview. This time they talk to Freeverse, developer of “WingNuts 2” and publisher of “Heroes of Might and Magic V“, “LineForm“, and “ComicLife“. The 11-person team at Freeverse, Inc. might be small, but the company has scored big with the action arcade game Wingnuts 2: Raina’s…
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Apple Article: Mac Game Engines
The Apple Developer Connection has posted a new article summarizing four popular third-party game engines and using them for Mac game development. The article covers the following four game engines: Torque Game Engine Torque Game Builder Unity Game Engine PTK Game Engine The article is a nice overview of the covered game engines, but I…
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Free Sprite Editor
Just found this nice little free sprite editor for Mac OS X called Pixen. Pixen features layers, smart palettes, and animation among other things. It is still in Beta as the time of this writing, but feels pretty solid.
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Bullfrog: Top Priority Bugs Resolved
Tonight, I completed the last of my top seven prioritized “cases” for the next release of Bullfrog. I have twenty total issues assigned to this next release, though a large portion of them are of the nice-to-have type. Depending on time, we’ll see how many of them actually make it into the release. As part…
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Unity 1.2 Released
Over the Edge has released their Mac game development tool Unity 1.2. Some of the cool new features include: Ragdoll Physics Wizard 1st Person Controller Render Textures on Materials Full Screen Graphics Effects